Saturday 9 March 2013

Time to radicalise: monsters

Character design - figures with a strong anthropomorphic appeal and bold graphical silhouette - has recently gained a strong influence on contemporary fashion design.

Notes from Susie's post on "Arrrgh! Monsters of Fashion" at the Gaîté Lyrique:
For the most part, these costumes aren't really scary in the genuine and chilling sense. The word original Ancient Greek meaning of the word "Monster" denotes anything that is strange or cannot be explained. Therefore as we step into the exhibition we're intrigued as opposed to being afraid (...) it was a brilliant investigation into a 21st century state of fashion that we should be embracing, rather than writing off as "unwearable" or "weird".
They're energetic seeds of ideas, informed by a nostalgia for childhood super-heroes, cartoon characters and video-game mascots as well as a willingness to create masks and made-up identities, blurring the lines of fashion, art and performance.

Questioning the established norms of aesthetics in fashion. An attempt to confront us with the aesthetically unexplored.

The more homogenised and globalised we have become and as the world gets smaller, it feels all the more important to make a stamp and to roar out with a cry of "Arrrgh!". Whilst these ensembles may not impact what we wear on a mainstream level, they give thoughtful dialogue to the way we question what is beautiful or what is ugly (...)

Vassilis Zidianakis and Angelos Tsourapas also say:
Their artistic intention is more along the lines of wanting to express what’s inside us and these creatures illustrate this intention. Hidden, they are looking to express themselves.

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